About This Game It's the year 5781 -- and you have been chosen to build and lead a space station in a wild corner of the galaxy! Design its rooms and corridors to make your crew feel at home. Receive hundreds of visitors who are hungry for the most amazing products in the galaxy. Explore 30 star systems and more than a hundred planets -- all randomly generated for every game. Complete missions and discover new allies . . . and enemies! Fight for survival with a unique real-time combat system. Collect loot for your factories and equip your officers with the most advanced technology in the universe.Key FeaturesDesign a space station and watch your crew as they build it in real timeReceive visitors, cater to their every need -- and watch the credits flow inExperience a randomly-generated galaxy with 100+ planetsExplore the surface of planets and asteroidsFind natural resources and items that your officers can equipEngage in real-time combat with RPG elementsAbout Weird and WryBased in Barcelona, Weird and Wry is a game development studio founded in 2014 by two brothers: Carlos and Max Carrasco. Together, Carlos (programmer) and Max (artist) share a taste for sims and classic gameplay -- which is easy to see in The Spatials, their first project. Inspired by the great classic sim games of the '90s, The Spatials combines classic base-building gameplay (based on isometric tile room building) with a real-time combat system and an exploration campaign. After publishing version 1.0 in mid 2014, Carlos and Max saw the potential of their idea and developed a much improved second version with Early Access starting in August 2014. In October 2014, the game was approved for release on Steam. In 2015, The Spatials continued to grow in popularity -- featured in Let's Plays from YouTubers and articles in major sites such as Rock Paper Shotgun. 7aa9394dea Title: The SpatialsGenre: Indie, RPG, SimulationDeveloper:Weird and WryPublisher:Weird and WryRelease Date: 30 Mar, 2015 The Spatials Full Crack [Keygen] I bought this game for $9.70, and like someone already said, it is well worth this price.This casual space-exploration game blends time-management with simple mouse-clicking combat. You started out with one room on an empty asteroid surface with a few employees. The goal is to explore neighboring planets and galaxies to exploit more resources to build up your home base. The control interface is easy to learn, although I wish there would be more guidance on manufacturings. However, after a few trial and errors, you can definitively get a handle on those things. The main thing here to progress through the game is to send your employees to explore other planets and gain expereince, resources and money. There are a lot of planets, so you wouldn't worry about play time; if you do though, you can always revisit those planets to get bonuses. So far I feel this game follows a linear progression, that is explore-upgrade-explore, interspersed with quirky story lines here and there. But I have yet to explore the majority of the galaxies out there, I will update my review once I finish it. tl;drPro: Rich content and long gameplayCon: Simple, somewhat linear, progression8/10. So, I'm gonna start off with why I wouldn't recommend this game, and then get to why this averages out to a thumbs-up, mkay?Fact is, it's just... bland. And I'm not sure if that's better than it being actually bad, because at least when a game is bad, or even mediocre, there's something to point at and say: "Hey, you know that dumb design decision? Yeah, that's the straw that breaks the camel's back." This game doesn't have that.It's cute. It's got a wonderfully Star Trek aesthetic to it, the interface makes me warm and fuzzy inside, and the away missions are a nice game element that is rare if nonexistent in similar games. There's resource management, building elements, and honestly a really pleasing art style.But that's the problem, too. Once you've seen all that perty stuff you start to notice how small the game really is. The question I find myself asking is why I'd want to play it, without really being able to come up with any reasons not to.Sure, I can build a trading port thingy to get more of the stuff my spatials want because reasons, but if they don't get them... oh well? And if they do... oh well? That's the main sticking point of this game, for me at least. It's not that this game lacks anything similar games have, it's just that it fails to give any of that meaning.That being said, this game has a lot of cool elements (reminiscent of a casual game mindset) that other more popular games in the same vein could learn from, and for how long I played it I actually found it to be quite fun. Sure, that fun tapered away into an existential feeling of "Sure thing, but *why*?" but it was still there.So, given the price point, I figure it's worth a spin. Maybe I just haven't played it enough to find paydirt.. I'm addicted to The Spatials. This game has elements of some of my favorite classic sim and rpg games. Visually it reminds me of Roller Coaster Tycoon 2, but in space and theres no rides. Start off colonizing an asteroid, and build a station to sustain your crew. Explore nearby planets to obtain resources and credits. After completing the planets mission, use credits to unlock the planets resource nodes to import goods to your station after a time period. Hire new crew members and employ them at the solar system's embassy to reduce the time period it takes to extract resources from the planets in the system. Once you get supplies rolling in start building for guests to visit the station and spend credits, and expand accordingly. Explore the galaxy and unlock alien races to visit your space station, play through missions and discover your enemy. Visitors will be satisfied if they can fulfill their cravings before leaving the station.It can be very easy to get ahead of yourself in this game, and if you're not careful you can unlock the expansion nodes too early before you have set up incoming resources and will constantly trying to keep products in stock and guests satisfied. I advise new players to unlock the research nodes as your crew members or visitors need them. You can unlock the next level by beating the first planet in the solar system, but skipping planets will limit your production. Also planets have difficulty levels, and clearing a higher difficulty will increase the resources a planet produces per period, so there is replayability even after completing the first levels.There are two ways to level your crew in the game, by defeating enemies on planets with your away team, or sending crew members out on contracts for experience, resources or items. The contract system is great for hiring new crew and levelling them up to be ambassadors for a solar system's embassy. A strategy I recommend to start is hiring low level crew members as workers, and choose specific ones to level with contracts. As a crew member's level raises, so does their cravings and needs, which take away from production time and takes longer to get in a good mood. Higher level crew members will consume more advanced products which could be sold to guests instead, but also have production bonuses so you will have to balance your worker's levels with your available resources. Also item drops will increase your away crew's power, so equipping higher level items makes a lower level away team stronger.9/10 I recommend this game to anyone who loves theme park style games and space exploration rpgs. It has a fun and colorful art style. There is room for it to grow, so far I don't think the camera angle can be rotated to see the station from different directons but otherwise its a great start from new devs, thanks guys! I'm hooked.. Hard to believe a indie game came out that is not in early access stage + with so many different management aspects + with some great combat strategy and action to boot. This is an awesome game ... fully recommend. Devs, nice work ... please make expansions to this awesome gem. Too good a concept not to grow it further.. fabulous tiny gamea little "grindy" and probably lacks more complex and somewhat more inspiring tech treebut still close-to-perfect space station sim. I have bought the spatials and the galactology second game. I decided to play the base game first. It is very very very very repetitive. It is a cute game and is good for killing a few hours. I found it a little difficult at first as the tutorial does not seem to actually cover much, and then you realise that if you click on every tab, every tab comes with it's own tutorial ... so for new players click on everything. I am hoping that the galactology game will add more to it, as after 7 hours I don't feel that there is much more to explore. There is obviously more things to find and different chemicals to build but it just seems so bleh!I will load the galactology game and see if that gives you more. I must admit to so far being dissapointed, this is at best an app.. The Spatials is what would've happened if Starfleet cared about cash and tourists instead of exploration and peacekeeping! Your goal is simple. Spread your influence, and please your customers with the most efficient tourist attraction this side of the Milky Way!In all, this Action/Tycoon game has enough to bite into and be enjoyed. However it does have a bit of a learning curve. Even with the tutorials your progression is simply up to you to figure out. (Don't worry about setting up your station at start and focus more on away missions right away.) Also The Spatials is a game that will require quite a bit of time investment to get anything really going. Making sure that you can meet the supply and demand of your ravenous guests. The game is a solid tycoon game but expect more of a relaxed experience then something fast paced. There really isn't a way to lose for that matter. With little to no bugs to speak of. Spatials is very well put together. The only area it may lack is in replay. There really isn't much pushing you to make any station after you've gone through all that work. So if your looking for a factory/tycoon game with decent graphics, fun away missions and plenty of upgrades. An action element and relaxed gameplay. The Spatials is a solid choice.I made a video review to show off some of the features and gameplay of this game!https://youtu.be/SzNTuJgAlrsI hope you enjoy!Martyr
The Spatials Full Crack [Keygen]
Updated: Mar 21, 2020
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